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Post by RepairmanJack on Nov 9, 2004 8:21:36 GMT -5
The only miniature gaming I have tried is Heroclix. It is a collectible figure game using comic book characters. I really enjoy it, but admit my comic book knowledge is a bit rusty on what all the special abilities of each character are. The thing that I do not like is that it is a collectible game. That means you have to either buy figures secondhand for a premium (ebay or other source) or buy booster packs with randomly selected characters. So, to get the really powerful characters you either have to pay a lot of money for just that one or buy a whole lot of boosters and hope you get lucky.
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TriKrona
Minstrel in the Gallery
Posts: 28
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Post by TriKrona on Nov 11, 2004 16:13:57 GMT -5
Heroclix is an interesting and very scalable game. The buy in to get a playable force isn't steep. I wouldn't say you pay premium for figures on e-bay except for the uniques. It's possible to get a huge # of figs cheap. The best way to get over collectible games is to go in on batch of figures with friends and split them up. Dupes get split evenly and you bid and trade on the rest.
Very interested lately in mini games. Warhammer 40k in particular has caught my eye. The problem is buy in seems steep, you have to assemble and paint the models, and I don't know anyone who plays. But since it's a very popular game finding opponents wouldn't be hard.
For a truly quick and fun miniture combat game, you can't go wrong with Star Wars Epic Duels. Character recognition, easy to learn rules, fast and furious gameplay. Perfect game to play with friends while drinking beer and splitting a 'za.
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ImageMaker
Minstrel in the Gallery
A glitter in my I...
Posts: 36
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Post by ImageMaker on May 16, 2007 15:50:17 GMT -5
Been a LONG time since I did any minatures gaming -- Column, Line and Square has been out of print for most of thirty years, I think (25 mm Napoleonic miniatures, 20:1 figures). Many miniatures games, to me, have always seemed like those with money will always win (just as is the case with collectible card games like Magic and Yu-Gi-Oh). Sure, CLS scenarios were designed on points, but the fellow who had bought and painted the Swedish Unicorn Howitzer could plant that burst anywhere on the table once he got the battery sited and unlimbered; the guy who owned twelve regiments of French troops and the one who had two of Highland Rifles always dominated, and I don't think it was solely because they did a better job of command.
I might be interested in playing miniatures games again if I could find a group that played with printed card figures, like the ones that have been used for RPGs for some years (Cardboard Heroes is one early brand I'm familiar with). Ideally, of course, the troops would be supplied in PDF format, to be printed on card stock, cut and folded, and glued to bases -- but each unit would cost pennies on the dollar compared to cast or plastic figures, and take only minutes instead of tens of hours to ready for play; it would actually be practical to make up a unit the night before a game, to fit a scenario.
Unfortunately, there seem to be relatively few choices in printable figures, and many of them are priced like prepainted cast figures (you gain only in being able to print multiple copies, which is of limited utility if the unit if one that would only appear once in a scenario). I'd certainly like to be proved wrong on this, though -- ink for the printer is a lot cheaper than paints, brushes, and time...
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